Brickworks > API documentation > bw_bd_reduce
Bit depth reducer.
This is purely an audio effect, it doesn't actually produce an output signal with a different encoding. The algorithm is deliberately crude to obtain the characteristic noise due to lo-fi A/D quantization.
Module type: dsp
Version: 1.0.0
Requires:
typedef struct bw_bd_reduce_coeffs bw_bd_reduce_coeffs;
Coefficients and related.
static inline void bw_bd_reduce_init(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs);
Initializes input parameter values in coeffs
.
static inline void bw_bd_reduce_set_sample_rate(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs,
float sample_rate);
Sets the sample_rate
(Hz) value in coeffs
.
static inline void bw_bd_reduce_reset_coeffs(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs);
Resets coefficients in coeffs
to assume their target values.
static inline void bw_bd_reduce_update_coeffs_ctrl(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs);
Triggers control-rate update of coefficients in coeffs
.
static inline void bw_bd_reduce_update_coeffs_audio(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs);
Triggers audio-rate update of coefficients in coeffs
.
static inline float bw_bd_reduce_process1(
const bw_bd_reduce_coeffs * BW_RESTRICT coeffs,
float x);
Processes one input sample x
using coeffs
. Returns the corresponding output sample.
static inline void bw_bd_reduce_process(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs,
const float * x,
float * y,
size_t n_samples);
Processes the first n_samples
of the input buffer x
and fills the first n_samples
of the output buffer y
, while using and updating coeffs
(control and audio rate).
static inline void bw_bd_reduce_process_multi(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs,
const float * const * x,
float * const * y,
size_t n_channels,
size_t n_samples);
Processes the first n_samples
of the n_channels
input buffers x
and fills the first n_samples
of the n_channels
output buffers y
, while using and updating the common coeffs
(control and audio rate).
static inline void bw_bd_reduce_set_bit_depth(
bw_bd_reduce_coeffs * BW_RESTRICT coeffs,
char value);
Sets the output bit depth value
in coeffs
.
Valid range: [1
, 64
].
Default value: 16
.
static inline char bw_bd_reduce_coeffs_is_valid(
const bw_bd_reduce_coeffs * BW_RESTRICT coeffs);
Tries to determine whether coeffs
is valid and returns non-0
if it seems to be the case and 0
if it is certainly not. False positives are possible, false negatives are not.
coeffs
must at least point to a readable memory block of size greater than or equal to that of bw_bd_reduce_coeffs
.
template<size_t N_CHANNELS>
class BDReduce {
public:
BDReduce();
void setSampleRate(
float sampleRate);
void reset();
void process(
const float * const * x,
float * const * y,
size_t nSamples);
void process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples);
void setBitDepth(
char value);
...
}
bw_bd_reduce_set_sample_rate()
.bw_bd_reduce_process()
and bw_bd_reduce_process_multi()
now use size_t
to count samples and channels.const
specifiers to input arguments.process()
function taking C-style arrays as arguments.bw_bd_reduce_process_multi()
.