Stereo balance.
Version: 1.2.1
License:
Requires:
Included in Brickworks, which is:
Here you can download one or more example VST3 plugins for Windows, macOS and Linux. Source code of the audio engine(s) is included in the archive(s).
| Description | Link |
|---|---|
| Stereo balance | Download |

Module type: DSP
typedef struct bw_balance_coeffs bw_balance_coeffs;
Coefficients and related.
static inline void bw_balance_init(
bw_balance_coeffs * BW_RESTRICT coeffs);
Initializes input parameter values in coeffs.
static inline void bw_balance_set_sample_rate(
bw_balance_coeffs * BW_RESTRICT coeffs,
float sample_rate);
Sets the sample_rate (Hz) value in coeffs.
static inline void bw_balance_reset_coeffs(
bw_balance_coeffs * BW_RESTRICT coeffs);
Resets coefficients in coeffs to assume their target values.
static inline void bw_balance_update_coeffs_ctrl(
bw_balance_coeffs * BW_RESTRICT coeffs);
Triggers control-rate update of coefficients in coeffs.
static inline void bw_balance_update_coeffs_audio(
bw_balance_coeffs * BW_RESTRICT coeffs);
Triggers audio-rate update of coefficients in coeffs.
static inline void bw_balance_process1(
const bw_balance_coeffs * BW_RESTRICT coeffs,
float x_l,
float x_r,
float * BW_RESTRICT y_l,
float * BW_RESTRICT y_r);
Processes one set of input samples x_l (left) and x_r (right) using coeffs. The left and right output samples are put into y_l (left) and y_r (right) respectively.
static inline void bw_balance_process(
bw_balance_coeffs * BW_RESTRICT coeffs,
const float * x_l,
const float * x_r,
float * y_l,
float * y_r,
size_t n_samples);
Processes the first n_samples of the input buffers x_l (left) and x_r (right) and fills the first n_samples of the output buffers y_l (left) and y_r (right), while using and updating coeffs (control and audio rate).
static inline void bw_balance_process_multi(
bw_balance_coeffs * BW_RESTRICT coeffs,
const float * const * x_l,
const float * const * x_r,
float * const * y_l,
float * const * y_r,
size_t n_channels,
size_t n_samples);
Processes the first n_samples of the n_channels input buffers x_l (left) and x_r (right) and fills the first n_samples of the n_channels output buffers y_l (left) and y_r (right), while using and updating the common coeffs (control and audio rate).
static inline void bw_balance_set_balance(
bw_balance_coeffs * BW_RESTRICT coeffs,
float value);
Sets the balance value, where -1.f corresponds to hard left balance, 0.f to center balance, and 1.f to hard right balance.
Valid range: [-1.f (hard left balance), 1.f (hard right balance)].
Default value: 0.f.
static inline char bw_balance_coeffs_is_valid(
const bw_balance_coeffs * BW_RESTRICT coeffs);
Tries to determine whether coeffs is valid and returns non-0 if it seems to be the case and 0 if it is certainly not. False positives are possible, false negatives are not.
coeffs must at least point to a readable memory block of size greater than or equal to that of bw_balance_coeffs.
template<size_t N_CHANNELS = 1>
class Balance {
public:
Balance();
void setSampleRate(
float sampleRate);
void reset();
void process(
const float * const * xL,
const float * const * xR,
float * const * yL,
float * const * yR,
size_t nSamples);
# ifndef BW_CXX_NO_ARRAY
void process(
std::array<const float *, N_CHANNELS> xL,
std::array<const float *, N_CHANNELS> xR,
std::array<float *, N_CHANNELS> yL,
std::array<float *, N_CHANNELS> yR,
size_t nSamples);
# endif
void setBalance(
float value);
...
}
N_CHANNELS in C++ API.BW_INCLUDE_WITH_QUOTES, BW_NO_CXX, and BW_CXX_NO_EXTERN_C.bw_balance_process() to bw_balance_process_multi().bw_balance_process_multi() to ensure that buffers used for both input and output appear at the same channel indices.BW_NULL and BW_CXX_NO_ARRAY.bw_balance_process() and bw_balance_process_multi() now use size_t to count samples and channels.const specifiers to input arguments.process() function taking C-style arrays as arguments.bw_balance_process_multi().bw_balance_process() does not accept NULL buffers anymore.bw_balance_process1().